Archive for March, 2006

One hour late/early

Monday, March 27th, 2006

The daylight savings time has arrived. I’m still up and it’s past 4AM right now. I still don’t know what I’m going to do tomorrow, there’s not much I’m willing to do. I just feel bored and a little helpless. Like, going in no direction but keeping on moving. Blah.

I was thinking about writing an interesting post on how my musical culture is influenced by the terms of fruition that modern technology offers, but I guess I’ll write about that later this week. Need some sleep now.

I got x-rayed today

Monday, March 20th, 2006

I’m radioactive super hero now.

Bzaaaaam!

Beautiful Losers

Friday, March 10th, 2006

Okay, I was watching TV this afternoon. So I heard about this street art exhibition in Milan, called Beautiful Losers. I just checked the artist list and there’s some really good stuff worth seeing! Basquiat, Andy Warhol, Spike Jonze, Futura, Shepard Fairey (Obey!)… I mean!

Beautiful LosersJust last year I’ve been to another street art exhibition in Milan and I’d been completely blown out not really by the exhibition itself but rather by the area surrounding the exhibition building. On a radius of about one to two km around it were spread graffiti, stencils, paintings of the same artists featured in the exhibition: on the walls, under the bridges, on the concrete blocks at the side of the streets, on the canal banks, everywhere. That was the exhibition! That was street art, that was what those artists loved. Transforming places, enhancing and distorting the usual perception of the reality that surrounds us. To make it less predictable, more amusing and much more colourful.

Old game console nostalgia

Tuesday, March 7th, 2006

Yesterday I stumbled upon a mythical (but supposedly true) story regarding 5 million videogame cartridges buried in the mexican desert. All because of this video by Keith Schofield, which I’d never heard of before (but he makes neat videos and is quoting Street Spirit as his top favourite music video).

Atari 7800 boxThe video itself, in which the band members go looking for the buried cartridges, reminded me that the only game console I owned in my entire life was an Atari 7800. I used to play with my friends when I was in elementary school to some b-series games that probably no one knows. I don’t play videogames anymore, I’ve always been a bad gamer anyway. Just some Puzzle Bobble on my mobile phone, usually in the toilet. Thought I’d let you know.

The Tree

Monday, March 6th, 2006

This might be the third version of my blog. The first wasn’t really a weblog, since I did everything manually and coded everything from scratch. Last year I developed the second version, which featured an admin section I could use to write, edit and delete entries. But that was it: no comments, no interaction, no cool scripts.

So at the end of 2005 I thought I’d wander deeper into the realm of dynamic websites and real blogs. I was looking for usable weblogs: something both I and an hypothetical reader might enjoy using. I figured that commentable posts and a renewed interface were all I needed, and started going head down in that direction.

But since I want everything to be perfect all the time and I wanted to publish a blog with SEF URLs, I just couldn’t stand that my redirects weren’t working. I couldn’t even figure out what the issue was, so I let the project sit still for a couple of moths. I eventually discovered the problem and decided to get back to work on the coding. As I finally came closer to developing a publishing platform on my own, I thought I’d give WordPress a try.

I installed it locally earlier this weekend and I fell in love with it immediately. I decided to lose all the PHP & MySQL script headaches and get my hands on some CSS: adapting the styles of the upcoming blog to the WordPress structure was quite an effort but sensibly less tiring than coding scripts for the next 10 months.

To make it short: here it is. Now you have a fully interactive, readable, commentable, subscribable, whateverable weblog: The Tree!